3D rigging naturalistic and cartoony props and characters is my primary skill set. To anticipate and elevate my rigs, I am also well versed in various aspects of the animation and have a familiarity with python for maya. Everything from modeling to texturing, lighting, character fx, cloth sim and 3D animation.
Nafsee
Colorist
January 2026 – Present
Nafsee is a 2D short film. My responsibilities on this project was to coordinate with the director in creating color palettes and libraries for the main and supporting characters under different lighting conditions. Then distributing and applying the color palettes in Toon Boom Harmony.
Last One Standing
Facial Rigging Artist
September 2025 – November 2025
Last One Standing is a 3D short film, my responsibilities on this project was to clean up weight paints and trouble shoot after an auto-rig pass and then integrate a facial rig into the main rig. To achieve desired silhouettes and facial shapes in key moments of the film, I sculpted blend-shapes and integrated those on top of the facial rig.
Fairy Play
Lead Rigging Artist
March 2024 – May 2025
The responsibilities encompassed in this role include managing and reporting for a team of rigging artist, assessing and bridging the needs of the animation team, research and development to maintain the aesthetics of the film. My skills were put towards the creation of all the characters in the film,creating both naturalistic and cartoony animation.
Petrichor
Rigging Artist
September 2023 – January 2024
Petrichor is a hybrid 3D, Stop Motion and Live Action short film, my work on this project was to rig the lead character and ensure that the character was able to stand seamlessly between the combined elements.
Cold Fronts
Junior Technical Director
March 2023 – May 2023
A 3D 2D hybrid found audio short film. Worked on prop and environment rigging.
Atlanta Underground Film Festival: Official Selection
Zerk
Rigging Artist
March 2023 – May 2023
A 3D short film. Rigged Background characters.
Baltimore International Black Film Festival 2024:
Best Narrative Short – Animated
ROC Army, Political Warfare Office
Generalist, Artist
September 2022 – January 2023
Served under Army branch of Taiwan’s Armed Forces’s Political Warfare Office. My responsibilities within the Political Warfare Office was creating PSAs, recruitment posters and event planning.
Diving Belle: An Adventure in the Deep
Director
April 2020 – May 2021
A 3D animated short film. Coordinated and directed a global team of 30+ individuals at the height of the COVID-19 pandemic. I oversaw multiple roles on this production, chief among which was working on creature aesthetics development and animation pipeline planning.
Savannah College of Art and Design (SCAD)
MFA (Animation)
Graduated: 2025
Course of study included life drawing, narrative development, story-boarding, 2D and 3D animation principles, rigging for both cartoon and naturalistic animation
Savannah College of Art and Design (SCAD)
BFA (Animation)
Graduated: 2021
Out On Film: Official Selection (2025)
The Rookies: Draft Selection (2025)
Atlanta Underground Film Festival: Official Selection (2023)
Baltimore International Black Film Festival 2024: Best Narrative Short – Animated (2023)
SCAD Academic Scholarship (2025)
SCAD Achievement Scholarship (2025)
Dean’s List (2025)
Autodesk Maya
SideFX: Houdini
Adobe Photoshop
Adobe Premiere
Adobe After Effects
Unreal Engine (Rendering)
ZBrush
Storyboard Pro 7
Maxon Cinema 4D
Clip Studio Paint
Procreate
Character Setup
Technical Rigging
Naturalistic Animation
Cartoon Animation
Coding in Python for Maya
Coding in Mel
Storyboarding
Character Design
Illustration
English (Native)
Mandarin Chinese (Native)